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Strange Flautist
Cute, in a weird kind of way
Created on 2008-06-24 23:24:15 (#15944049), last updated 2008-06-24
0 comments received, 6 comments posted
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0 Journal Entries, 2 Tags, 0 Memories, 0 Virtual Gifts, 1 Userpic
| Name: | Shibata Arisa |
|---|
This is an RP journal maintained by
danidanidanica.
AIM: MirielleChan
MSN: Danicashitow@hotmail.com
Name: Shibata Arisa (Family name first)
Age: 16
Gender: Female
Type of Character: Original; Player
Ability: Her psych manifests through the music she plays on her flute (notes come out and attack the noise). She can use pins, too, but she doesn’t use them as much.
Appearance: Here! (Ignore description, haha)
Personality: Arisa is cheerful and energetic, and she seems to regard the Game as an elaborate joke. She enjoys shopping for “cute” things (read: weird) and once she spots something she likes, it’s hard to get her back on track until she has obtained it. From the way she acts, you wouldn’t think she was very aware of anything, but in actuality she’s fairly perceptive. The only problem is, she has difficulties taking things seriously, and even when she makes an effort to act solemn, it tends to look like she’s teasing. She’s optimistic in the “It could be worse” sort of way, and she will tell this to anybody who complains about their current predicament, usually in a silly sort of manner.
It’s difficult to upset her, but if things really pile up, she’ll likely start out crying quietly for a while until exploding into tears and sobbing. When she’s upset, she can no longer function normally, making her an easy target for erasure due to her incapability of fighting or solving missions in this state.
History: Arisa grew up in Shibuya in a family of three; her mother, father, and herself. She attended nearby schools and got above average grades, and while she got along with alright with most people in her class, she never really became too close to anyone. Many were frustrated by her apparent lack of caring whenever it came to their problems: a family member or a favorite pet’s death, a broken relationship, etc. which was the only thing that really prevented any strong bonds of friendship being formed. Her family was relatively happy even though both her parents worked long hours and they only really saw each other on weekends, which both of her parents had off. As a result, young Arisa learned from an early age to entertain herself with books, magazines, games, and the like, and was one of those children with “invisible friends” (no worries, she grew out of this stage).
It was through one of the magazines, in fact, that she found her closest friend, another “cute” lover named Haruka Takahashi, a fellow classmate. Both were interested in similar things, and often went shopping together in Shibuya on their search for cute fashions. Their friendship lasted throughout elementary and junior high, ending only when Haruka’s family moved to Kyoto prefecture before she entered high school. Though Arisa sorely missed her old friend, she recovered quickly and was back to normal within the week, especially thanks to the fact that they could still communicate by phone, e-mail, and instant messages.
AIM: MirielleChan
MSN: Danicashitow@hotmail.com
Name: Shibata Arisa (Family name first)
Age: 16
Gender: Female
Type of Character: Original; Player
Ability: Her psych manifests through the music she plays on her flute (notes come out and attack the noise). She can use pins, too, but she doesn’t use them as much.
Appearance: Here! (Ignore description, haha)
Personality: Arisa is cheerful and energetic, and she seems to regard the Game as an elaborate joke. She enjoys shopping for “cute” things (read: weird) and once she spots something she likes, it’s hard to get her back on track until she has obtained it. From the way she acts, you wouldn’t think she was very aware of anything, but in actuality she’s fairly perceptive. The only problem is, she has difficulties taking things seriously, and even when she makes an effort to act solemn, it tends to look like she’s teasing. She’s optimistic in the “It could be worse” sort of way, and she will tell this to anybody who complains about their current predicament, usually in a silly sort of manner.
It’s difficult to upset her, but if things really pile up, she’ll likely start out crying quietly for a while until exploding into tears and sobbing. When she’s upset, she can no longer function normally, making her an easy target for erasure due to her incapability of fighting or solving missions in this state.
History: Arisa grew up in Shibuya in a family of three; her mother, father, and herself. She attended nearby schools and got above average grades, and while she got along with alright with most people in her class, she never really became too close to anyone. Many were frustrated by her apparent lack of caring whenever it came to their problems: a family member or a favorite pet’s death, a broken relationship, etc. which was the only thing that really prevented any strong bonds of friendship being formed. Her family was relatively happy even though both her parents worked long hours and they only really saw each other on weekends, which both of her parents had off. As a result, young Arisa learned from an early age to entertain herself with books, magazines, games, and the like, and was one of those children with “invisible friends” (no worries, she grew out of this stage).
It was through one of the magazines, in fact, that she found her closest friend, another “cute” lover named Haruka Takahashi, a fellow classmate. Both were interested in similar things, and often went shopping together in Shibuya on their search for cute fashions. Their friendship lasted throughout elementary and junior high, ending only when Haruka’s family moved to Kyoto prefecture before she entered high school. Though Arisa sorely missed her old friend, she recovered quickly and was back to normal within the week, especially thanks to the fact that they could still communicate by phone, e-mail, and instant messages.
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